/* sound.h - Header for sound.c */

#ifndef SOUND_H_INC
#define SOUND_H_INC

#include <allegro.h>

#ifndef NO_MUSIC
#include <alogg.h>
#endif

#define TRACKS 1

extern SAMPLE *shoot;
extern SAMPLE *enemyshoot;
extern SAMPLE *newenemy;
extern SAMPLE *power;

#ifndef NO_MUSIC
extern SAMPLE *music[TRACKS];
extern int music_voice;
#endif

void load_sounds(void);

#endif
